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    <title>Phoenix Origin — Devlog</title>
    <link>https://phoenixorigin.games/en/devlog/</link>
    <description>Development notes from Phoenix Origin</description>
    <language>en-US</language>
    <item>
      <title>Refining cooperative session hosting</title>
      <description>We&apos;re deep in a reliability pass on Ashen Crown&apos;s cooperative multiplayer — making sure hosting a session for 1 to 3 players is smooth and consistent across different setups. Less exciting than a new boss, but exactly the kind of work that makes co-op feel solid on release.</description>
      <category>MULTIPLAYER</category>
      <link>https://phoenixorigin.games/en/devlog/</link>
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      <pubDate>Sat, 01 Aug 2026 00:00:00 GMT</pubDate>
    </item>
    <item>
      <title>A full settings menu, done right</title>
      <description>Ashen Crown now has a complete settings system covering display, graphics (including modern upscaling options), audio, controls and gameplay. Full keybind remapping is in too, with icons that adapt automatically to keyboard or gamepad — including recognizing which gamepad you&apos;re using.</description>
      <category>UI / UX</category>
      <link>https://phoenixorigin.games/en/devlog/</link>
      <guid isPermaLink="false">https://phoenixorigin.games/en/devlog/#A%20full%20settings%20menu%2C%20done%20right</guid>
      <pubDate>Wed, 01 Jul 2026 00:00:00 GMT</pubDate>
    </item>
    <item>
      <title>Two schools of magic, memorized at the bonfire</title>
      <description>Spellcasting in Ashen Crown now runs on a memorization system inspired by classic dark fantasy RPGs. Two schools — Résonance and Écoute — offer very different playstyles, and Écoute spells behave differently depending on whether it&apos;s day or night in Valdenmoor.</description>
      <category>GAMEPLAY SYSTEMS</category>
      <link>https://phoenixorigin.games/en/devlog/</link>
      <guid isPermaLink="false">https://phoenixorigin.games/en/devlog/#Two%20schools%20of%20magic%2C%20memorized%20at%20the%20bonfire</guid>
      <pubDate>Mon, 01 Jun 2026 00:00:00 GMT</pubDate>
    </item>
    <item>
      <title>Day and night, for real this time</title>
      <description>Valdenmoor now has a true day/night cycle with gradual light and color shifts — not just a skybox trick. It ties directly into gameplay, since certain spells and enemies behave differently depending on the time of day.</description>
      <category>WORLD</category>
      <link>https://phoenixorigin.games/en/devlog/</link>
      <guid isPermaLink="false">https://phoenixorigin.games/en/devlog/#Day%20and%20night%2C%20for%20real%20this%20time</guid>
      <pubDate>Fri, 01 May 2026 00:00:00 GMT</pubDate>
    </item>
    <item>
      <title>First boss</title>
      <description>Meet — Ashen Crown&apos;s first fully realized named boss, built with poise, directional hit reactions and satisfying hitstop feedback. Lock-on targeting was also finished around this milestone, making one-on-one duels feel much more precise.</description>
      <category>COMBAT</category>
      <link>https://phoenixorigin.games/en/devlog/</link>
      <guid isPermaLink="false">https://phoenixorigin.games/en/devlog/#First%20boss</guid>
      <pubDate>Wed, 01 Apr 2026 00:00:00 GMT</pubDate>
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